<Spell Name="Judgment Light">
  <school>evocation</school>
  <subschool>
  </subschool>
  <descriptor>light</descriptor>
  <spell_level>inquisitor 4</spell_level>
  <casting_time>1 standard action</casting_time>
  <components>V, S</components>
  <costly_components>0</costly_components>
  <range>personal</range>
  <area>30-ft.-radius burst</area>
  <effect>
  </effect>
  <targets>
  </targets>
  <duration>instantaneous, see text</duration>
  <dismissible>0</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>
  </saving_throw>
  <spell_resistence>
  </spell_resistence>
  <description>An inquisitor may only cast this spell while she has a judgment active. When she does cast this spell, it causes one or more of the following effects based on the inquisitor s active judgments. Destruction  Red light erupts from the caster. Enemies in the area take 4d8 points of damage and become shaken for 1d4 rounds. A successful Will saving throw halves the damage and negates the shaken effect. Healing  Green light erupts from the caster. Allies in the area regain a number of hit points equal to 1d8 + the caster s Wisdom modifier. Justice  Blue light erupts from the caster, revealing hidden and invisible creatures to all. The light outlines such creatures for 1 round per caster level, imposing a -20 penalty on Stealth checks on those creatures. Piercing  Violet light erupts from the caster, reducing the spell resistance of enemies within the burst by 5 for 1 round per caster level. Protection  Amber light erupts from the caster, granting allies in the burst a +2 sacred bonus to AC and CMD, and a +4 bonus to AC against critical confirmation attack rolls for 1 round per caster level. Purity  White light erupts from the caster, allowing each ally within the burst to attempt a saving throw against a single effect that allows a saving throw with a +2 sacred bonus on the roll. Resiliency  Golden light erupts from the caster, granting allies within the burst DR 3 magic or the alignment your judgment allows for 1 round per caster level. Resistance  Copper light erupts from the caster, granting allies within the burst resistance 5 against the energy the judgment protects the inquisitor against when she casts this spell for 1 round per caster level. Smiting  Silver light erupts from the caster, making allies  weapons within the burst count as magic, the alignment her weapon is, and adamantine for purposes of overcoming damage reduction for 1 round per caster level.</description>
  <source>Ultimate Combat</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Judgment Light&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;evocation [light] &lt;b&gt;Level &lt; b&gt;inquisitor 4&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 standard action&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;personal&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Area &lt; b&gt;30-ft.-radius burst&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;instantaneous, see text&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;An inquisitor may only cast this spell while she has a judgment active. When she does cast this spell, it causes one or more of the following effects based on the inquisitor s active judgments. &lt;br&gt;&lt;i&gt;Destruction&lt; i&gt;  Red light erupts from the caster. Enemies in the area take 4d8 points of damage and become shaken for 1d4 rounds. A successful Will saving throw halves the damage and negates the shaken effect. &lt;br&gt;&lt;i&gt;Healing&lt; i&gt;  Green light erupts from the caster. Allies in the area regain a number of hit points equal to 1d8 + the caster s Wisdom modifier. &lt;br&gt;&lt;i&gt;Justice&lt; i&gt;  Blue light erupts from the caster, revealing hidden and invisible creatures to all. The light outlines such creatures for 1 round per caster level, imposing a -20 penalty on Stealth checks on those creatures.&lt; p&gt;&lt;p&gt;&lt;i&gt;Piercing&lt; i&gt;  Violet light erupts from the caster, reducing the spell resistance of enemies within the burst by 5 for 1 round per caster level. &lt;br&gt;&lt;i&gt;Protection&lt; i&gt;  Amber light erupts from the caster, granting allies in the burst a +2 sacred bonus to AC and CMD, and a +4 bonus to AC against critical confirmation attack rolls for 1 round per caster level. &lt;br&gt;&lt;i&gt;Purity&lt; i&gt;  White light erupts from the caster, allowing each ally within the burst to attempt a saving throw against a single effect that allows a saving throw with a +2 sacred bonus on the roll. &lt;br&gt;&lt;i&gt;Resiliency&lt; i&gt;  Golden light erupts from the caster, granting allies within the burst DR 3 magic or the alignment your judgment allows for 1 round per caster level. &lt;br&gt;&lt;i&gt;Resistance&lt; i&gt;  Copper light erupts from the caster, granting allies within the burst resistance 5 against the energy the judgment protects the inquisitor against when she casts this spell for 1 round per caster level. &lt;br&gt;&lt;i&gt;Smiting&lt; i&gt;  Silver light erupts from the caster, making allies  weapons within the burst count as magic, the alignment her weapon is, and adamantine for purposes of overcoming damage reduction for 1 round per caster level.&lt; p&gt;&lt; h4&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>0</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>NULL</sor>
  <wiz>NULL</wiz>
  <cleric>NULL</cleric>
  <druid>NULL</druid>
  <ranger>NULL</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>NULL</alchemist>
  <summoner>NULL</summoner>
  <witch>NULL</witch>
  <inquisitor>4</inquisitor>
  <oracle>NULL</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>NULL</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>4</SLA_Level>
  <domain>
  </domain>
  <short_description>You gain an additional effect while a judgment is active.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>1</light>
  <mind_affecting>0</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells j judgment-light  Judgment Light </linktext>
  <id>1343</id>
  <material_costs>NULL</material_costs>
  <bloodline>
  </bloodline>
  <patron>
  </patron>
  <mythic_text>
  </mythic_text>
  <augmented>
  </augmented>
  <mythic>0</mythic>
</Spell>